- Mod Development Toolkit
- Betamodels 2
- new models added to filefront for the "call to arms " mod team..
- download links for mod team models....
- Partner's model listing...(call to arms team)
- Vehicle creation...(need to know stuff..)
- AA conversions
- Some of V2 Rocket Facility
- Anyone good at skinning ?
- AA Conv.: Houses
- Modding tools.
- Skinning the WWII Johnson.
- Who ordered the bomber????
- What Vehicles you want made for the game?...
- Works In Progres
- Mitchel B-25-J bomber
- B-25 mitchel is done!!!
- B-17 production begins.
- Blueprint/Reference Links
- General Willy....Your Mitchel skin is ready..
- Finally....
- Miss c. Mitchel B-25 skinned and ready for action!!!
- M4
- HK PSG1 revision 4
- BF2 Static Mesh Viewer
- changing/modding image files
- Desert sniper PSG1..(high poly model) DONE!!
- Original (real!) blueprints, german naval...
- PT boat up for grabs, who wants it?
- water jacketed 50cal
- Models by Jonas...
- How do we calculate poly count for BF2?
- Female character model.
- m60 suggestion
- Arisaka type-99
- M60-low-poly version....mesh in zip
- A new direction
- ATV done
- Flying model done...Jupiter2
- A10 Thunderbolt II
- Just found my next new toy...
- PA-PUB IL2 under development...
- whispercraft anyone
- Modelling tool
- Rudedog... (the model) LOL
- static road meshes
- 3ds max tools
- concept character..(Miss Kitty)
- Porting Mohaa Buildings
- Walking on air! (WARDOGZ)
- Gmax Tools Released
- APC/LAV model
- Concept & Refrence Photos
- G-MAX Tutorial
- Bell 212 Huey done..(well sorta.)
- Stalingrad
- most needed mod/models for BF2
- Skinned Huey
- Editing the USMC soldiers
- Desert Eagle
- Some Models I made, first ones ever :p