Modeling & Skinning [Archive] - ModTheater

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  1. Mod Development Toolkit
  2. Betamodels 2
  3. new models added to filefront for the "call to arms " mod team..
  4. download links for mod team models....
  5. Partner's model listing...(call to arms team)
  6. Vehicle creation...(need to know stuff..)
  7. AA conversions
  8. Some of V2 Rocket Facility
  9. Anyone good at skinning ?
  10. AA Conv.: Houses
  11. Modding tools.
  12. Skinning the WWII Johnson.
  13. Who ordered the bomber????
  14. What Vehicles you want made for the game?...
  15. Works In Progres
  16. Mitchel B-25-J bomber
  17. B-25 mitchel is done!!!
  18. B-17 production begins.
  19. Blueprint/Reference Links
  20. General Willy....Your Mitchel skin is ready..
  21. Finally....
  22. Miss c. Mitchel B-25 skinned and ready for action!!!
  23. M4
  24. HK PSG1 revision 4
  25. BF2 Static Mesh Viewer
  26. changing/modding image files
  27. Desert sniper PSG1..(high poly model) DONE!!
  28. Original (real!) blueprints, german naval...
  29. PT boat up for grabs, who wants it?
  30. water jacketed 50cal
  31. Models by Jonas...
  32. How do we calculate poly count for BF2?
  33. Female character model.
  34. m60 suggestion
  35. Arisaka type-99
  36. M60-low-poly version....mesh in zip
  37. A new direction
  38. ATV done
  39. Flying model done...Jupiter2
  40. A10 Thunderbolt II
  41. Just found my next new toy...
  42. PA-PUB IL2 under development...
  43. whispercraft anyone
  44. Modelling tool
  45. Rudedog... (the model) LOL
  46. static road meshes
  47. 3ds max tools
  48. concept character..(Miss Kitty)
  49. Porting Mohaa Buildings
  50. Walking on air! (WARDOGZ)
  51. Gmax Tools Released
  52. APC/LAV model
  53. Concept & Refrence Photos
  54. G-MAX Tutorial
  55. Bell 212 Huey done..(well sorta.)
  56. Stalingrad
  57. most needed mod/models for BF2
  58. Skinned Huey
  59. Editing the USMC soldiers
  60. Desert Eagle
  61. Some Models I made, first ones ever :p