Mapping [Archive] - ModTheater

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  1. Here is a Kick Azz tutorial page
  2. Editing BSP files.
  3. Tutorial Links UPDATED 12-16-02
  4. how do i make maps
  5. Anyone have a GOOD prefab for a ladder?
  6. Loading Pics
  7. BSP Viewer
  8. Mapping Forum - Rules & Recources
  9. Water Fall????
  10. how do i use the suncolor key???
  11. contest ends tomarrow
  12. Congrats BALR14
  13. Pics of my new map - RESIDENT EVIL
  14. [MoD] Men on Duty are recruiting ...
  15. help with an obj map please!
  16. Preview of TheStorm1 (almost done..?!?)
  17. teragen/skybox tutorial???
  18. Help with custom .wav files
  19. I think I figured out how to display images
  20. PSP help
  21. custom sky box ARGHHH!!!!!!
  22. scale and measurement
  23. help! with my gmax.. $ offer too!
  24. Time for final compile, need some advice!
  25. How to change "blocksize" (is it possible))
  26. Full compile of TheStorm1 will start Thursday
  27. Need Expert Mapper's Help!!
  28. Bsp 1.4
  29. I got a ? about compiling...
  30. Can someone try and explain this??
  31. YAY yer back!!!
  32. Light Q (bitburner)
  33. Ligth in TheStorm1 will be changed!
  34. About VIS
  35. terrain tutorial
  36. Background ambient sound
  37. SDK news
  38. Give me a "hint" !!
  39. Cool Usermade maps
  40. Zubidoo...... Where are you!!!
  41. Sdk Download Now !!!!!!!
  42. Making a map border out of moving objects?
  43. Live report from D-Day MP3
  44. UberFist Mortars By example
  45. Help Loading Custom Maps
  46. how to load downloaded pl3 files
  47. Explanation of hint brushes pls
  48. Band of Brothers Mod Recruiting Mappers...
  49. Good Normandy Sites
  50. Repost:How to make a objective map
  51. Download new map - RESIDENT EVIL
  52. Making a Opel Green Truck ride to a designated place
  53. Stalingrad 2
  54. Rotating Brushes - How?
  55. Problem with Obj Models
  56. Reducing FPS
  57. Im making the real omaha beach and wonna how far ya wont me to go
  58. Camoflage netting??
  59. Link to BSP viewer??
  60. aftermath revised
  61. Can TMT ... ?
  62. The Hunt v2
  63. how do i make a map?????
  64. Mappers
  65. first attempt
  66. Map Idea
  67. Sweet Idea to finish a good map.....
  68. BitBurner
  69. Finished my 1st map...
  70. Im gonna do a version 2 of a map like MPowell1944 wot map ya done wont?
  71. Cops n robbers
  72. kjda and experts read please..
  73. error when trying to hear fx_tank_explosion........
  74. Stalingrad 2 Almost Done!!!
  75. Question boutthe map im making un-destroyed village
  76. To Those of You Doing What I am Doing....
  77. 2015 ppl??
  78. I need help my ladders won't work
  79. New Map
  80. Updated on undestroyed
  81. Object sounds on Multiplayer maps, please help me...
  82. Stalingrad 2 BETA now Available!
  83. sand castle beta testing
  84. ubersound tutorial: How to get sounds to work the right way.
  85. CO-OP maps ( help )
  86. Check my new sig
  87. Stalingrad 2 and my Future Plans
  88. Simple Question
  89. Help The Master Here!
  90. mohaa caulks un-caulked brushes
  91. I'm Back with a Vengeance!
  92. help with exploders please!
  93. Bot Thread v1.5
  94. experienced mappers please help
  95. is anyone working on dm7
  96. maps and mohaa radiant
  97. A frames per second thread!
  98. Ubersound problem
  99. Update! My map TheStorm1
  100. Help!! Serious Radiant Problem
  101. terrain tutorial
  102. Quick Question on some texturing for rad..
  103. Stalingrad 2 Coming This Weekend!!!
  104. New map ready "Harbourtown
  105. Stalingrad 2 is Finished!
  106. Mohradiant question!
  107. few questions about radiant......
  108. drowning
  109. TheStorm1 crossing the ocean right now!
  110. Help changing a targetname once the map is compiled
  111. A new death script
  112. Download Harbourtown obj here
  113. i need a tip on snow and fog.
  114. Remagen 2
  115. sun direction
  116. TheStorm1 available for download!!
  117. I'm Moving but i'll BRB
  118. Fence masks error?
  119. Name that Compile Error
  120. Radiant Question (I'm a tard)
  121. Brushes removed
  122. Work in Progess
  123. bomber removes stuff
  124. Reducing Compile time
  125. EA Mapping Contest
  126. Window Question
  127. Stalingrad2 probs
  128. Hunt Winter??
  129. I did it again. 40 hours in 3 days. Someone get me more coffe!
  130. Sp map edit?
  131. Compiling
  132. uboat.tik
  133. Question about map limits
  134. Help!!!!
  135. HEY kdja/blar, general discussion is still down...
  136. Error Invalid Map??/
  137. My new map is ready for DL. Obj AND TDM
  138. Stalingrad 2 (Full) Almost Finished...
  139. Sniper Snake
  140. Compiling is EVIL
  141. Mappers Modder and skinners unite- suggestion
  142. Questions from S. C.
  143. How do you make the spotlights move?
  144. Hi all!!! first time problems using Q3map
  145. looking for a dirty water texture.
  146. hey blar/kdja, small question......
  147. Snow and rain effects on fps
  148. How do you make a elevator?
  149. why a .scr file in folder with map file????
  150. New map needs a name
  151. Reverse the game
  152. Coming to TMT TONIGHT!!!!!!
  153. Got a great idea, but not sure how to do it....
  154. Problems with Stalingrad2
  155. Corona
  156. Band of Brothers Mod Recruiting Map Research and Design Team
  157. Important! Map fix for Crossfire Courtyard - Sabotage!
  158. Lighting Error
  159. SCHPLATZBURG "final" TDM & OBJ. coffee run anyone?
  160. adding a alpha channel?
  161. ok i followed the tut, and i am still lost.....
  162. what happened to my post?
  163. looking for mappers
  164. Making a vent...
  165. stalingrad: red square map
  166. Crossfire Courtyard - Sabotage is now uploaded to Barryslworld servers
  167. Stalingrad 2 Full Version coming next week.
  168. Palm problems
  169. ok i have some more question on rad!!
  170. Balr14.....help!!!!
  171. Searching for three specific maps.
  172. Map Designer Needed
  173. Door Sounds
  174. ark noo
  175. ok, now i am getting real angry at radiant.....
  176. Mirrors..
  177. Critical problem!!!!! Help!
  178. Max_map_lighting Is Back
  179. lights through doors
  180. Adding speakers
  181. The Windows in Algiers
  182. Pure meaningless spam
  183. Kdja
  184. Small Sumos mapname
  185. Another WIP map
  186. Parachuting
  187. Q & A: Size and proportions... (?)
  188. The Beach update
  189. Local client message
  190. RTCW vs Mohaa
  191. MRB under "community" on main page..
  192. Stalingrad 2 Load Screen.
  193. Good News!!!!!!!!!!!
  194. Maximizing FPS with area portals.
  195. Arch texture problem
  196. Need Help with Pk3 files
  197. Crossfire Courtyard/Route d' nord Reviews Are Up
  198. yeh MRB
  199. Two nagging problems
  200. help find a texture
  201. ok i went brain dead....
  202. Stalingrad 2 Official Release Date.
  203. well i have a quick question for someone who knows about elevators....
  204. Not show in use????
  205. The use of detail for mappers!!
  206. will someone teach me how to map
  207. MRB Operations
  208. I Need Replacments/Backups For MRB
  209. fps count how can i lower them
  210. Hard facts about detailed brushes!!
  211. Major Problem Found!!!
  212. Why don't we all.....
  213. Stalingrad 3 - The Trilogy
  214. My enemies don't attack
  215. New beta map Try it and tell me what you think!
  216. Where can I get the second map??
  217. Silly Question?
  218. Stalingrad 3 needs a name...
  219. How many Statics is to many??
  220. Dev CFG
  221. dunkirk
  222. Help with r_showtris 1
  223. tltrude's questions
  224. Stalingrad 2 FINAL
  225. How do you optimize mohlight?
  226. Hard facts part deux!!!!!!
  227. Water point right way???
  228. door opens with a switch
  229. Just a little blocksize guide!
  230. Doors, and Saving it
  231. Teleporting works!!
  232. Welcome you new MRB Members
  233. Coming to a TmT near you
  234. compiling hint
  235. TMT Beach Beta available
  236. A vis_leafgroup guide
  237. Prado3 assistance???
  238. New Sky anyone??
  239. Stalingrad Trilogy 50% Complete...
  240. HNeeding to find someone
  241. My prefabs
  242. Tirtagaine Kechtat/Urban Sprawl Reviews are up
  243. Where Is The Tutorial Sticky??
  244. Omaha beach pics
  245. OK 4 more skies
  246. Error Messages
  247. We have a name!
  248. Errors whats stoping omaha being released
  249. dogs in southern france
  250. Base Assault 2!!!! PICS