Tutorials [Archive] - ModTheater

PDA

View Full Version : Tutorials


  1. [Tut.] Player and Weapon handling in map scripts
  2. [Tut] Linking entities
  3. [Tut] Creating nice looking blended terrain
  4. Mapping Compiling/testing Your Map
  5. [Tut]Alpha Blending Terrain
  6. Mapping Basic Terrain Height Editing
  7. [Tut]Basic .Map, .Gsc, and .Bsp File
  8. Tutorial: Place models in your map.
  9. [Tut]Patch/Mesh Vertex Connecting
  10. [Tut]Patch/Mesh Vertices Splitting
  11. [Tut]Adding FX
  12. [Tut]Arches - 56K Beware
  13. Model/Skin Getting your own models into Radiant
  14. [Tut] Requests
  15. [Tut]Creating a Skybox
  16. [Tut]Adding Models
  17. Model/Skin CoD Skinning Tutorial
  18. [Tut] Setting up Portals
  19. [Tut] script editing 1 <hud.menu colours>
  20. [Tut] Sound Effects Mp
  21. [Tut]Drivable vehicles SP
  22. [Tut] UV Mapping with 3ds max
  23. [Tut] Mesh Arches
  24. [Tut] Portals <Advanced users>
  25. [Tut] Bending roads
  26. [Tut] Mortars
  27. Updated video tutorials
  28. [tut]Parachute into action (SP)
  29. [Tut]Clipper Tool and 3 Point Clipping
  30. Updated Video tortillas :P
  31. Upcomming [TUT] For Scripting
  32. [tutorial]Multiplayer Elevator
  33. Radiant Is A Piece Of S*?£ And I Need Help!
  34. [Tutorial] Breakable windows with no scripting
  35. [TUT] Scripting
  36. compiling
  37. ladder tutorial plus a question
  38. Video modeling tuts
  39. Planning a CoD/UO tutorial site.
  40. [TuT]Video TuTs!
  41. [TuT] Adding CTF to a map
  42. Model/Skin New Skins for MP
  43. retrival maps
  44. [TuT]Editing Vehicles
  45. 3ds max into CoD - Possible?!
  46. code a mod ?
  47. sdk and doc ????
  48. Transporter
  49. uo_Elevator
  50. How to get my weapon to working in a game?
  51. Extensions in pk3 ? + new weapon tuto
  52. How to make loop sound work
  53. Server side mod + client side mod?
  54. Making rock walls
  55. Any General Thinga About Modding?
  56. tHE TEXTURES ARE NOT RIGHT
  57. Bonjour !!!
  58. General Creating a Start ICON to open mods in COD.
  59. General Custom loading screen for MP Maps no scripting
  60. Mapping Signs & decals
  61. General Making a MP load screen