just the DTM and few rifles with scope added/removed (g43 without scope, garand with scope, etc)
good, less work for me :P what do you mean exactly? i might include new server side weapons in the pk3 (by default off, can be enabled by...
will be doable via scripting if i add the getping command :) seriously? this is not star wars :P for now MOH:Evolution is winning
will be done whats wrong with it ? :O already suggested many times but not gonna happen. it would require a lot of work and imo useless i...
man this is great, really good news for spearhead im working in a server patch for spearhead/breakthrough and i would love to support the...
no loeri, that would be too much work :p i didnt even start working in the new patch, currently im studying the engine and how i will apply all...
i said 106751991167 days not 64 :P the server holds the map time in a int32 in milliseconds. a signed int32 can hold up to 2,147,483,647 / 1000 / 60...
all of that is clientside sadly. it might be possible to force clients to download something, but will take no effect until they restart the game...
that comes from Elgan's string.scr. just ignore it shutdown + init always occurs on map change. nothing wrong with it no difference, just would...
i was thinking about removing leaning from the engine and add it back in the state files. that should allow to fix stwh easily there will be a cvar...
STWH protection - there are many ways to fix it, but none easy Protection against no reocil hacks - need to find out how to disable clientside recoil...
everything is possible, but what do u want exactly? something like g_dm_mohdm1_rifles, g_dm_mohdm1_snipers and so on for every map? kinda a waste of...
and how would i do that? i dont see any reason to add something that can be easily accomplished via scripting
thanks guys :) i will do it in asm, first because its the best for my purpose, and second because its the only programming language i know lol...
thanks angus :) but i have to say no to the unofficial patch, i prefer to work in only server-side stuff :p edit: i found this in FAKK2...
ihuddraw is already in my todo list :) . you can disable weapons using 'dmflags' what i need now, is a name for my patch :P i like it, but...
thanks guys :) i appreciate all suggestions sadly i dont plan making a linux version for now since first i would need to patch the linux binaries...
is anyone still interested in this? i would like to rewrite the patch from scratch (any suggestion for the patch name? :p) with new cvars, commands...
make sure autoexec2.cfg/listip.cfg is loaded on map change
use: set cheats 1 //clientside cheats on (cg_3rd_person) set sv_cheats 0 //serverside cheats off (dog, noclip...)
afaik telefrag only happens when a players respawns (not tele) onto another player
thats a script error fps bug would be: ERROR: Stopping due to possible infinite torso state loop
its not a state bug. the server freezes up like if it went into an infinite loop
there is a better way to fix this bug. check my pk3 fixes http://www.modtheater.com/forum/showpost.php?p=338719&postcount=220
that has to do with the game difficulty difficultyEasy (sets cvar "skill 0") difficultyMedium (sets cvar "skill 1") difficultyHard (sets cvar...
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