I remember playing on a server with a dynamic team switch, and after switching 5 times in a round i quit. I dont care being forced to one particular team, though i need a kar98, but switching over and over is quite unbearable. Anyway that's a good Unreal's script.
hi, i put the file and the config in main, i see the text left in screen about the mod, right in screen it counts the players...always wrong btw, and it does nothing when teams are uneven?
yeah i have that , i seen it do its work, but some maps it wont work, sometimes he start switching at 2 differents sometimes 3, sometimes he dont work, weird thing, can the spawnhandler make troubles i put in?
are you useing it with mefys mods if so you will need to edit it with mefys mods you will need to look in global/libmef/util.scr open that scr then look for round_timer thread then in that thread you exec the balencer scr like this: the txt in red is what needs to be added for the mod to work now in the bacencer mod delete the dmprecache.scr then in the urm_teambalance/urm_teambalance.urm you will need to edit that like this: now the yellow txt i added the red txt is the reason the mod stops working in roundbase obj gametypes
aah oke, thats why it didnt work i guess gonna change that..now i have /Turns the Unrealmod Auto Team Balancer ON and OFF. //If OFF, everything is off and the script will be disabled. //1 = ON //0 = OFF setcvar "urm_tb" "1" //1 = ON, 0 = OFF //Displays the Teams UNEVEN! message, e.g: "Teams UNEVEN! 2 players from allies switch to axis. //1 = ON //0 = OFF setcvar "urm_tb_uneven_display" "0" //Displays the teams HUD which displays the amount of players on each team on the upper-right of the game screen. //1 = ON //0 = OFF setcvar "urm_tb_teamshud" "0" //Related to "urm_tb_teamshud". This makes the title flash red when the teams are uneven. //*This will only work when "urm_tb_teamshud" is set to 1. //1 = ON //0 = OFF setcvar "urm_tb_teams_flasher" "0" //Activates auto balance of teams, automatically switches players to make the teams even. //1 = ON //0 = OFF setcvar "urm_tb_autobalance" "1" //Only switches dead players. Will cycle through the players until it finds a dead player. //1 = ON //0 = OFF setcvar "urm_tb_dead_only" "0" //Displays the advert every 5 minutes (300 seconds) //*If you are happy with the mod, then let everyone know what it is. You can decide. //*If you don't wish to advertise, it's fine with me. //1 = ON //0 = OFF setcvar "urm_tb_advert" "0"
gonna try it in the morning when i can reset server and let u know if it works and it switches @ a differents of 3, is it possible to set it to 2?, or is there a good reasone why its set on 3?