Help With Weapons Please

Discussion in 'Modeling & Skinning' started by amjad137, Sep 11, 2014.

  1. amjad137 Private First Class

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    Hello


    Please i searched long time for mod that when i drop weapons get another one i saw this in many servers so i have sniper and rifle mod i want when i drop the sniper take another rifle and when i drop the rifle take sniper Axis for example if i was in allies team how to do that please.


    Thanks.
  2. justabum Private First Class

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    Perhaps ? remove weapons untill you have what you need.
    ----------------------------------------------------------------

    level waittill spawn


    thread all

    all:

    while(1)
    {
    for(local.i=1;local.i<=$player.size;local.i++)
    {
    if($player[local.i].done == NIL)
    {
    if($player[local.i].dmteam == axis)
    {
    $player[local.i] give models/weapons/kar98sniper.tik
    $player[local.i] give models/weapons/kar98.tik
    $player[local.i] take models/weapons/panzerschreck.tik
    $player[local.i] give models/weapons/steilhandgranate.tik
    $player[local.i] give models/weapons/colt45.tik
    $player[local.i] give models/weapons/silencedpistol.tik
    $player[local.i] give models/weapons/mp40.tik
    $player[local.i] give models/weapons/thompsonsmg.tik
    $player[local.i] give models/weapons/springfield.tik
    $player[local.i] give models/weapons/bar.tik
    $player[local.i] give models/weapons/bazooka.tik
    $player[local.i] give models/weapons/m1_garand.tik
    $player[local.i] give models/weapons/shotgun.tik
    $player[local.i] give models/weapons/m2frag_grenade.tik
    $player[local.i] give models/weapons/p38.tik
    $player[local.i] give models/weapons/silencedpistol.tik
    $player[local.i] give models/weapons/thompsonsmg.tik
    $player[local.i] give models/weapons/mp44.tik
    }
    else if($player[local.i].dmteam == allies)
    {
    $player[local.i] give models/weapons/kar98sniper.tik
    $player[local.i] give models/weapons/kar98.tik
    $player[local.i] take models/weapons/panzerschreck.tik
    $player[local.i] give models/weapons/steilhandgranate.tik
    $player[local.i] give models/weapons/colt45.tik
    $player[local.i] give models/weapons/silencedpistol.tik
    $player[local.i] give models/weapons/mp40.tik
    $player[local.i] give models/weapons/thompsonsmg.tik
    $player[local.i] give models/weapons/springfield.tik
    $player[local.i] give models/weapons/bar.tik
    $player[local.i] give models/weapons/bazooka.tik
    $player[local.i] give models/weapons/m1_garand.tik
    $player[local.i] give models/weapons/shotgun.tik
    $player[local.i] give models/weapons/m2frag_grenade.tik
    $player[local.i] give models/weapons/p38.tik
    $player[local.i] give models/weapons/silencedpistol.tik
    $player[local.i] give models/weapons/thompsonsmg.tik
    $player[local.i] give models/weapons/mp44.tik
    }
    wait 1
    }
    end
  3. amjad137 Private First Class

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    Where to put that please in any file please ?
  4. justabum Private First Class

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    1: copy and write script in each map under level waittill spawn or
    2: create all.scr file and place it in your global folder and write
    exec global/all.scr in each map you want all weapons.

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