That's the name of a new game WE are developing. It wasn't possible in MOHAA, it's no longer feasible in CoD (with the 1.2 patch). But, with the free RTCW:ET engine and source code, there's nothing to stop us now. This game is entirely FFA and TDM. The basic concept is from the game Sin. There are 7 weapons. Each player starts with the same weapon. When you get a kill with the first weapon, you lose that weapon and get the second weapon. When you get a kill with the second weapon, you move to the third weapon, and on again until you reach the last weapon. If you get a kill with the last weapon, you win. If you get killed, you start over with the first weapon. Sounds pretty easy, but I've seen games where good players have 70 - 100 kills and didn't win. (I won once with 17 kills, everyone else had over 60, damn they were mad... hee, hee.) You get to that 6th or 7th weapon and there are usually 2 - 3 snipers looking for you. In TDM mode, you decide beforehand how many players from each team have to get kills with the 7th weapon to win. Could be 1, 2, whatever you choose. If it's more than one, as players get their 7th kill, they get to choose what weapon they will keep to help their teammates reach the 7th kill. As I said, there are 7 weapons... per map. Each map represents a different time frame and setting (past, present, future, or pure fantasy), with weapons specific to the map. You could have a WW2 era map, with a Car98 as a sniper weapon, or a jungle map, with a blowgun as a sniper weapon, or a future map with a railgun as the sniper weapon. We will have conventional weapons like in MOHAA, but also things like dbl-barrel shotguns, steerable rockets, railguns, bows, crossbows, bomarang, poison darts, glaven, staff of rah and a Voodoo doll. (If you are looking for realism, this ain't the place). There are currently 8 maps planned and over 30 weapons (some will be used in more than one setting). We want people in the MOHAA community to see what is possible with the RTCW:ET engine and source code. We plan to move a number of mods there. It will all be free to you, and better than anything we can do with MOHAA script. It's got, prone, bots, punk-buster and GTKRadiant with the full set of plugins. This is NOT going to be a RTCW mod. RTCW:ET is just an engine. We have the source. We can use it to create any game of any type we want. Hey, maybe the name should be "The 7th Weapon"?