CoD File Info File extensions used in the single player demo pk3* files ========================================================= * pk3 = just a zip file with a different extension. localized_english_pak0.pk3 -------------------------- dds = compressed textures - use ... jpg = texture file - use an imaging program tga = texture file - use an imaging program wav = sound file - use a sound program str = text file containing localization text - use notepad pak0.pk3 -------- no extension ! = ? in xmodel = model file or xmodelsurfs = model file or xmodelparts = model file or xanim = model animation or weapons = model file or vehicles = model file atr = ? h = c header file, definitions for states in the s/code, but might also be useful for radiant/modding. dat = ? efx = effect file, particle system - use notepad stype = looks like a shader file, use notepad bsp = compiled map file - use a bsp viewer (i've not written it yet) cfg = config file, key bindings, server settings etc - use notepad dds = compressed texture - use .... gsc = animation control file - use notepad menu = ingame menu file - use notepad csv = mappings of sounds / effects, open with excel or notepad mp3 = music file - use sound software tga = texture file - use imaging software jpg = texture file - use imaging software roq = video file shader = shader file, controls textures - use notepad sun = text file that sets up the sun flare for a map - use notepad txt = text file - use notepad wav = sound file - use sound software * NOTE: Wordpad is better in some cases than notepad, as some of the text files dont load correctly in notepad (it doesn't process the end of line characters correctly).