MOH:AA TDM maps to FT-OBJ

Discussion in 'New Files' started by Herr Klugscheisser, Jan 13, 2007.

  1. alcoyanosoy Corporal

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    Hello, I am going to ask about ft-obj that I am using on my server, I do not open new post as it is related to this.
    Currently you I am incorporating objects to maps from the obj/DM, etc...all have enabled the objective is the bomb, the issue is that each map .scr file line or point I have to put the coordinates of objects and inserted into a few maps and everything, in others I get everything until you enter players on the server and choose sides amending and I get only half of objects and other maps I get objects but map transformed them from ftobj to match based round.
    I am doing really that bad, seen many files and all is are always in you way round based seems more simple, here depends where line put it the .scr is modified or not map from objects to gameplay.
    Good greetings to all and thank you in advance.
    ---------------------------------------------------------
    hola que tal, voy a preguntar sobre el ft-obj que estoy utilizando en mi servidor, no abro nuevo post ya que va relacionado con este.
    Actualmente le estoy incorporando objetos a los mapas desde los obj/Dm, etc...todos ellos tienen activado el objetivo que es la bomba, la cuestión es en que punto o linea del archivo .scr de cada mapa tengo que colocar las coordenadas de los objetos, e insertado en unos mapas y todo bien, en otros me sale todo bien hasta que al entrar jugadores en el servidor y elegir bando se modifica y me sale solo la mitad de objetos y en otros mapas me sale los objetos pero el mapa los transforma de ftobj a round based match.
    Que estoy haciendo mal, realmente que visto muchos archivos y todos se siempre están en le modo round based parece mas sencillo, aquí depende donde en que linea lo ponga del .scr se modifica o no el mapa desde los objetos hasta el modo de juego.
    Bueno un saludo a todos y gracias de antemano.
  2. Herr Klugscheisser Drinking and Tanking. Perfect together.

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    Send your modifications to me and I'll see if I can help you out. Sounds like scripting errors.

    Does this happen on all the maps you edited or just some?

    herrklugscheisser@yahoo.com
  3. alcoyanosoy Corporal

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    Hello we are in perfect contact.
    Greetings and thank you as always.
    check email.
  4. alcoyanosoy Corporal

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    Hello
    I would like to confirm the file serves to SH servers and also whether there might be a problem under linux system.
    My server provider because of certain problems has this mod and I have already tired, I can tell you that for quite some time I use it and they follow the same no longer is to do.
    Not be if someone with experience you at a glance to the server, see FTP what is posted, whether there may be conflict of something
    Any member of my family already you mention viper because we play enough on their servers for some things, but is quite busy, to speak of change of supplier but I think that you would be the latest.
    I do not think that it is so serious but I'm exhausted, seems to have just never been problems, if it is not a thing is another and the server do not help.
    that difference is there between servers under linux and windows?
    I hope to answer to continue working with other things, files, etc.
    Thanks as always to you all and until soon.
  5. alcoyanosoy Corporal

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    Hello
    If you can help me, I'm with SH server under linux and I am with this mod and files you have.
    This package of weapons have also in the server and working with the foresight.
    These two files create me lag on the server to other servers I have seen that is the same, lag, foresight is not activated until that do not pass a few seconds or minutes and some rare effect with weapons, this last is not me going on the server but the lag varies quite when I use these two files.
    The file of the foresight this modified by the creator of the program to make it compatible but still continues to have problems.
    Weapons not now has the dm.precache, so remove for testing but even so it still fails.
    If you knowing that use the user mefy, tdm to obj, weapons & foresifgh you find the bug.
    Thank you :icon_pray:

    zzz.User_Mod_Only_Rifles_and_Snipers_ALL.pk3

    zzzzzzzzzzzzz_Foresight-160.pk3

    A few images where the foresight is not activated and is then activated:

    http://i579.photobucket.com/albums/ss231/alcoyanosoy/Imagenes%20CMM/mohaab-20110601-160931-1.jpg

    http://i579.photobucket.com/albums/ss231/alcoyanosoy/Imagenes CMM/mohaab-20110601-162038-1.jpg
  6. Herr Klugscheisser Drinking and Tanking. Perfect together.

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    Are you sure Foresight is not running and this is only a huddraw conflict?

    Never used it so I can't comment on FS.
  7. alcoyanosoy Corporal

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    Hello
    Not be which is the problem between the archives but if you have a conflict between fores and weapons.
    The images you see is not active and then activated, during the process the commands do not work.
    If I change package of weapons does not usually come into conflict.
    Not it will be by the Dm.precache, mike toroso, the FTOBJ file, I have no idea, but something is there.
    The message sent to you has nothing to do with this subject.
    Also and seen on other servers that is true especially using as I say slow shooting weapons packages.
    I hope to help me discover the problem.
    All the ideas, changes, etc. evidence to make says me to test.
    Greetings and thank you.
  8. alcoyanosoy Corporal

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    Hello
    ask the reason for these messages, I use this mode of game and want to find the problem.
    Best regards
  9. zlatko Staff Sergeant

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    Server: obj/obj_team4
    ASSERT: [fgame/g_main.cpp:87] Command overflow. Possible infinite loop in thread.
    (fyi)<<<<-----|well look what's here and here is your prablem!!!!:bigrin::up:
    ASSERT: [qcommon/common.c:413] Command overflow. Possible infinite loop in thread.
    (fyi)<<<<-----|well look what's here and here is your prablem!!!!:bigrin::up:
    ********************
    ERROR: Command overflow. Possible infinite loop in thread.
    ********************
    ----- Server Shutdown -----
    ------ Unloading fgameded.so ------
    ---------------------------
    Hitch warning: 10064 msec frame time ( este mensaje aparece mucho )
    *****************************
    ------ Server Initialization ------
    Server: obj/obj_team4
    ------ Unloading fgameded.so ------
    ------- Attempting to load ./mainta/fgameded.so -------
    ^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
    ^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
    ------ Server Initialization Complete ------ 5.94 seconds
    Server: obj/obj_team1
    ------ Unloading fgameded.so ------
    ------- Attempting to load ./mainta/fgameded.so -------
    ^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
    ^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/statweapons/flak88turret.tik
    etc....
    *****************************************
    SkeletorCacheFileCallback: Could not open binary file ( que significa ? )
    *****************************************
    Hitch warning: 5945 msec frame time ( despues esta sobre estos valores )
    Hitch warning: 1804 msec frame time
    Hitch warning: 1727 msec frame time
    Hitch warning: 1732 msec frame time
    Hitch warning: 1755 msec frame time
  10. alcoyanosoy Corporal

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    Hello
    I am using this mode of game, files of this item, the server crashes.
    is that why it crash?
    as I fix the error you says.
    Thank you
  11. zlatko Staff Sergeant

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    YES FIX THIS ERROR!!!:up::bigrin:
  12. alcoyanosoy Corporal

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    Hello
    how I can fix the problem.
    That file can prove to the server?
    I tested several files fix and no results.
    If I delete this game mode or amending I can fix the problem or everything that happens on the server is that it is or game old and has errors?
    Server SH under Linux system
    Thank you
  13. Herr Klugscheisser Drinking and Tanking. Perfect together.

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    I have no experience with the Linux setup and I also don't know what else you may be running that could conflict. I see, and have seen, other servers running this mod so I guess it works, it's just something is causing yours to crash.
  14. alcoyanosoy Corporal

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    Hello
    on the server I have two files of the Forum, a package of arms and the 160 foresight, I have nothing more.
    the chamboxes is also working to avoid some traps and if it works.
    tested fix files, in one his name appears but these files have not solved me the problem.
    I don't have anything more on the server and crashes with players or players.
    I have three servers in the end only one, and at this rate will have to close it because the problem is not.
    There are servers with this mode of play and working with players 24 hours a day and rarely has crashed I remember.
    I have no problem if someone wants to look at, do tests, etc...
    Thank you
    pdta. do you know comrades 1936?
  15. ToxinUK Lance Corporal

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    Server: obj/obj_team4
    ASSERT: [fgame/g_main.cpp:87] Command overflow. Possible infinite loop in thread.
    (fyi)
    Looks more like a warning about a thread loop in the obj/obj_team4.scr file - from first view.

    Maybe it is linked to the weapon mod and the way that the weapons are given/taken. I had something similar in AA. Mine was due to the 'game' checking the player's weapon every time it was raised. It would then check the weapon and re-raise it ...... and so on.
  16. alcoyanosoy Corporal

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    HelloI'm using a package of arms.inside there are several folders and files.I have configured to trigger rapid in rifles and sniper.does anyone have a similar weapons package that you can test?are the file foresight160.pk3 can be creating any conflict with weapons?other packages of weapons if it detects problems but this file I have not detected anything and so I've been using for a long time.Thanks for the comment
  17. C@tch_ThSss Private First Class

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    can this file be reuploaded please I lost it deu to hdd failure :/
  18. zlatko Staff Sergeant

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    here

    Attached Files:

    Herr Klugscheisser likes this.
  19. Herr Klugscheisser Drinking and Tanking. Perfect together.

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    Thanks for the re-up. I forgot things were lost in the shuffle.
  20. C@tch_ThSss Private First Class

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    Yeah indeed many thanks :D

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