I've heard much about the UO lag problems but I haven't experienced any until recently. Whenever I play, the first few maps run w/o a hitch. There's lag, but it's nominal. The game runs just fine. Yet, after a few maps my game goes apeshit. The video/sound gets jumpy, ping goes insane and I lose a bunch of packets. I cannot play when this happens (and I'm not exaggerating). Here, check this out: http://img.photobucket.com/albums/v291/cow_tamer/Other/shot0002.jpg. That's on a server where I was running at 70 ping just moments before. I played there for about an hour and the lagometer was just blue and green. Everything was fine. Does anybody know what causes this? Can anybody help me fix it? There's no reason I should be experiencing this much lag. I exceed all the minimum requirements and am connected via cable. Furthermore, I've tried out every solution Activision or GMI suggests--chaging the rate, adjusting options, etc, etc, etc. This also happens on every server, every map, every mode, no matter how high or low my settings are, no matter how crowded. Here're my system specs in case you need them: AMD Athlon XP 1800+ 256 Ram GeForce 3 Ti200 w/ 128 DDram Cable modem All latest drivers (double-checked today) I appreciate any help. Thanks!