Still got much work to do but here is a sneaky peak of my new serverside scripted rotating doors. Fire up southern France to try them out.
You probably have map conflicts (remove other mods etc) It adds doors to maps serverside. look for doors that are not usually there, (main courtyard area) They dont look very life like at the moment (hence much work to do)
haha, nice and very interesting sorrid, although im not sure if its worth all that work, but they do certainly change the gameplay.
Yes it worths all that work, sorrid's work always brings new knowledge. Didn't try them yet but they look quite good. Eager to have some time to study your code.
haha me either but I've always moded for the enjoyment of moding and seeing if something could be done. lol. 2 kids kids under 2 years = not much time hence the speed of my modding has drastically reduced. thanks, the code is a little messy at the moment but it does seem to work. all be it with a few minor bugs/drawbacks
Very Nice! I added sound effects: Open_door: self playsound door_wood_open_move1 Closedoor: self playsound door_wood_close_move1
yhea feel free to do stuff. as I said it is just a preview of the final version - the final version will be more polished and have more options and styles
just so u know, i found a way to spawn gates and windows. Sorry i forgot, i think it was something with shaders and spawning a certain classname or brush...anyone remember me saying? might of been map specific though
Nice one Yhea if I remember right it's simple to spawn them or clone them but it always resulted in lightmap errors so I guess shaders would have to be involved.