World of Tanks - Release

Discussion in 'Hardware and Software' started by Herr Klugscheisser, Apr 12, 2011.

  1. neillomax Captain

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    maybe i should have gotten in on this when it was new ? probably get slaughtered regularly this late in the game.
  2. Herr Klugscheisser Drinking and Tanking. Perfect together.

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    The matches are tiered by vehicles, so it's not complete slaughter. However, people who have played for awhile might trick out some low tier tanks. Two guys I work with just started a month ago and they are up to tier 3 & 4. After that the tiering can be a little brutal, especially to tier 5 & 6 being placed in with tier 9/10's. The matchmaker is a constant work in progress and you'll get better matches during times when there is a larger player base (ie nights and weekends).

    The fun matches are in the lower tiers because the repair cost is much lower. This is more arcade shooter than simulator. It's free so you have nothing to lose by trying it out.
  3. neillomax Captain

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    is it free/downloadable ? gotta buy it ? any cost per month ?
  4. cardevsan El Presidente

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    I think it's totally Free..
  5. Herr Klugscheisser Drinking and Tanking. Perfect together.

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    Pay only if you want a premium account (1.5 xp & credit earning), premium tank or any other "gold" items. You can play up to tier 7 and still earn credits without premium.
  6. neillomax Captain

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    so you get to play for free and when you start to like it and gain momentum you have to start paying a monthly fee ?
  7. loeri loeri.tk

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    i played with tiger tank and if i lose a game i lose more credits isntead off gaining it, but u can still earn credits with lowwer tier tanks
  8. Herr Klugscheisser Drinking and Tanking. Perfect together.

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    Tier 7 is still viable without a premium account, but it is harder. I can't seem to play the Tiger H & P correctly as both have a win rate of less than 50% (more around 47% I think). They are just hard to play well because the damage is so low and everything penetrates them with ease. I had a 53% win rate in beta with the Tiger H and it was much worse off then.
  9. JollyGG BRAVELY RUN AWAY!!

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    [IMG]

    Their sig generator hated me, so I took your link and edited in my profile code, lol
  10. loeri loeri.tk

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    This one is my profile :bigrin:
    [IMG]
  11. JollyGG BRAVELY RUN AWAY!!

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    Aha, got it...I was trying to put the who URL in the generator >.< *blames due to having only 10 hours of sleep past 6 days...*
  12. Herr Klugscheisser Drinking and Tanking. Perfect together.

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    List of changes currently being tested for the next patch, v7.2

    Preliminary list of changes of v7.2 changes as compared with v7.1:

    Content
    • Added 22 crew skills and perks (their details can be found in Personal File of a crew member). You can read more about them here.
    • Added a new line of American TD with turning turrets: M8A1, T49, M18, T25-2, T28 prototype.
    • American tank Т34 becomes a premium tank and is removed from the American tech tree. M103 replaces T34 as a tier 9 American heavy tank.
    • American tank Т30 is moved to tier 9 American TD line of tanks with turning turrets. T110E5 replaces T30 as a tier 10 American heavy tank.
    • Added two new maps Province (Italia style map) and Live Oaks (first American map).
    • Added new camouflage patterns for tanks of all nations.
    • Added two French premium vehicles for testing: tier 2 SPG 10.5сm leFH18 B2 and tier 3 TD FCM 36 Pak 40. Once the update is released, the vehicles will be available on the main server only to players, partaking in the supertest.
    • Added displaying clan logos on tanks. Clan commander can set a logo to be shown on the clan tanks.
    • Added display of top experience earned on a tank (so-called “qualification badges”).
    • Added in-garage tutorials for newcomers (available only for new accounts, i.e. for players who enter the game for the first time).
    • Added name ‘Ilya’ for Soviet crews.
    Tank Models
    • Fixed or reworked visual models of IS, IS-7, T34, Panther II, А-20, Т-127, IS-3, ISU-152, AMX 40, B1, M3 Stuart, VK 1602, AMX 13 90, JagdTiger, JagdPanther.
    • Following tanks resized according to historical dimensions: IS-3, IS-4, IS-7, ISU-152, Object 704, S-51.
    • Fixed or reworked destruction models of the following tanks:
      • Soviet: IS, IS-3, IS-4, IS-7, Object 704, Т-50-2, SU-5, Т-26, SU-100, KV-1S, SU-85, А-32, BT-2.
      • German: VK 3601H, Hetzer, Pz V Panther, Grille, Marder II, PanzerJager I, Tiger P, Pz IV, Pz 38NA, Pz V/IV, StuG III, Pz II Luchs, VK3001H, VK 4502A, Pz VI Tiger, Pz 38H735(f).
      • American: M3 Stuart, M3 Lee, T20, M4A2E4.
      • French: B1.
    Game mechanics
    • Reworked algorithm of balancing tanks in teams in random battles. Implemented break of long series (more than 3 battles) of getting into battles with maximal tier for a tank.
    • Profitability, cost in credits, cost of upgrading, cost of repair, cost of modules and cost of modules upgrading are revised for most tanks. You can read more about it here.
    • Spaced armor reduced shell damage according to their thickness and position (in 7.1 they just moved the shell explosion point farther and did not reduce damage).
    • Armor absorption (blocking) of shell damage reduced by 20%.
    • All crew skills, trained prior to 7.2, and all experience spent on the training is given to crew members as “free”. You can use free experience to learn both old and new skills.
    • Added opportunity of “skill reset” available for gold (100% experience saved), credits (90% experience saved) and for free (80% experience saved).
    • Parameters of all vehicles are renormed (reduced) to fit 100% crew, without notice of attributes accelerating crew skills (Commander skills, consumables, and etc.). Actual in-game parameters of tanks remain the same.
    • Changed format of replay recording. Replays from version 7.1 update won’t be reproduced in version 7.2.
    • Rebalanced parameters of French vehicles, introduced with 7.1.
    • Front armor of the top turret for the Т-50-2 reduced from 60 to 45 mm.
    • Operating range of FuG37 radio changed to 290 m (was 360 m).
    • Equipment module of KV-220 “Heavy gun ramming device” is changed to “Medium gun ramming device”.
    • Implemented mechanism of configuring the gun elevation angle for the front and back (deployed) turret position.
    • Changed elevation angles for the following guns of French tanks:
      • AMX 12t: from 4 to 12 angle degrees upgrade.
      • AMX 13 75: from 6 to 9 angle degrees upgrade and from 8 to 6 angle degrees down-grade.
      • AMX 13 90: from 8 to 9 angle degrees upgrade and from 9 to 6 angle degrees down-grade.
      • Bat Chatillon 25t: from 9 to 6 angle degrees down-grade.
      • B1: from 18 to 10 angle degrees down-grade.
      • AMX 50 120: from 7 to 6 angle degrees down-grade.
      • AMX 50B: from 8 to 6 angle degrees down-grade.
    • One module repair or a crew member curing is now available in one-click procedure, with no need to select a module or a crew member.
    • Distance to a gun marker is always displayed in a howitzer’s reticle.
    • Changed the flag color on bases. Now the flag color will be always green for allied base and red for the enemy base;
    • Added cooldown for sending the fast messages with buttons ‘F4’ (‘Follow me!’) and ‘F7’ (Help!), if they were used frequently;
    • Added the display of information about enemy Team Kill for ‘Fog of War’ feature in Clan Wars;
    • “Non-Demountable” equipment is renamed to “Complex”.
    Graphics
    • Reworked some effect of hitting the ground with a shell.
    • Improved effects of fire on the vehicles.
    • Improved ‘wave’ effects while vehicle moves in water.
    • Reworked special effects for shells hitting snow and sand.
    • Added different levels of graphics, based on the distance, for some special effects.
    • Added birds for some old maps.
    Interface
    • Added platoon markers and clan tags to “wide” team view mode.
    • In-battle team list background is made more transparent.
    • Team list width in “wide” view mode matches the longest nickname on the list (team list width used to remain maximal).
    • Added animation to changing from “wide” to “narrow” team lists appearing at a battle start.
    • Added new display of teams in battle list: [Frags scored] [Vehicle name] [Tank icon].
    • When you press “TAB”, a “wide” team view mode is displayed instead of a team list table.
    • Button “Research”, available for an elite tank, renamed to “Transfer”. In the displayed window you can convert current tank’s earned experience to free experience.
    • Changed premium account purchase window design.
    • Reworked the design of “tank band” in garage. Changed filter buttons of tanks display in the “band”.
    • Added extended pop-up hints for tanks in the “band”.
    • Added an option of moving all the crew in the tank to the barracks in the context menu.
    • Added language icon to the login window.
    • Added extended tank marker adjustment in main and extended modes (at pressing “Alt” key).
    • Added extended adjustment of reticle in sniper mode.
    • Added indicator of shells remaining in rotating drum (cassette/cartridge) to reticle.
    • Produced small changes to the reticle adjustment.
    • Buttons of equipment “mount/demount” are moved to the equipment item slots.
    • Attached text and voice messages for enemy detection, enemy damage at “detection, and enemy destruction at “detection”.
    • Removed the display of unnecessary messages and tank markers in the mode with turned-off userinterface (key ‘V’ per default) .
    • Added ‘Help’ button in the battle menu, which will show the help page with controls after pressing.
    • Fixed some points of in-battle help page (button ‘F1’ per default).
    • Renamed ‘Statistics’ garage menu tab to ‘Achievements’.
    • Reworked the minimap frame.
    • Increased the place for text messages over Minimap to avoid the display of them with players nicknames in 3 and more lines.
    • Changed the format of message about battle results during Specials (for example, after receiving the x5 XP).
  13. Herr Klugscheisser Drinking and Tanking. Perfect together.

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    Cont.

    Fixes
    • Fixed incorrect display of ISU-152 armor parameters in interface.
    • Fixed discrepancy of sound for 75mm SA32 gun of AMX 40.
    • Fixed shooting effects of guns of several tanks.
    • Fixed partial tank non-penetration at gun hit after spaced armor penetration (gun mask or gun armor).
    • Fixed “detection” of a tank in a destroyed tank’s after-battle statistics window.
    • Reworked colours and geometry of several German camouflages for a better conformity to actual historical camouflages.
    • Fixed ‘twitching’ during the battle replay.
    • Fixed mistiming of the reticle , when the replay is on ‘Paused’.
    • Fixed the message, when removing equipment for gold.
    • Fixed the work of ‘Postmortem mode’ post-effect on Low Quality setting of graphics.
    • Fixed the activation of Camouflage net and Binocular Telescope icons before and after the battle.
    • Fixed collisions of tanks with buildings and some other objects.
    • Fixed the error of the standard ammunition load during the purchase and with the tick enabled in the checkbox for the vehicles with the auto-loader device.
    • Fixed the display of the message for recruiting new crew members.
    • Fixed the not matching of the sum of battles played on all vehicles and the common result in the ‘Battle’ tabs, if player participated in non-finished battles (for example, battles, which were interrupted by the unscheduled server maintenance).
    • Fixed small interface errors in the camouflages window.
    • Fixed the error of the text display ‘Last battle’ with the year 1970 in the player profile, if he has no battles played.
    • Fixed the description of ‘Sharpshooter’, ‘Master Gunner’, ‘Confederate’, ‘Reaper’, ‘Invader’, ‘Kamikaze’, ‘Survivor’, ‘Invincible’ achievements.
    • Fixed the description of Billotte’s Medal and Burda’s Medal.
    • Fixed errors in text message for some actions with equipment.
    • Tuned the volume for the destruction sound of some objects.
    • Removed the de-tracking sound reproduction while switching on the de-tracked vehicle in ‘Postmortem Mode’.
    • Fixed rare issue with incorrect display ( moved horizontally and vertically) of vehicle on long distance.
    • Fixed some errors in dynamic shadows algorithm.
    Stay tuned!
  14. Herr Klugscheisser Drinking and Tanking. Perfect together.

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    v7.2 wet live on Russian server. The NA/EU servers should expect it next week I'm guessing.

    EDIT: WarGaming pulls a fast one and the release is planned for tomorrow! Guess they met their schedule after all!
    release notes
  15. Herr Klugscheisser Drinking and Tanking. Perfect together.

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    v7.3 landed today. Providing two new maps, adding second Russian Heavy line (many people earned a few free tanks/garage slot/100% crew), 2 premium French vehicles (TD & SPG), as well as other fixes and GUI additions.
    cardevsan likes this.
  16. Herr Klugscheisser Drinking and Tanking. Perfect together.

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    Closing in on the end tier German Super Heavies, the E-100 (only one partial hull produced) and Maus, both Tier X. I need around 40k XP for each. Funny thing is I'll probably never run either, or at least no time soon.
  17. Herr Klugscheisser Drinking and Tanking. Perfect together.

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    v7.4 has gone to test

    Preliminary list of changes of v7.4 changes as compared with v7.3:

    Content
    • Added two new combat modes that will be added to the random battle queue: Assault and Encounter.
    • Assault: one team defends the only base, the second team will try to capture it or destroy all enemy vehicles. The mode is active for Erlenberg, Prokhorovka, Westfield, Karelia, Malinovka, Sand River, and Siegfried Line.
    • Encounter: both teams will attempt to capture the only base in the map center, or destroy all enemy vehicles to win. The mode is activated for El Halluf, Murovanka, Steppes, Ensk, Himmelsdorf, Ruinberg, Malinovka, Sand River, and Siegfried Line.
    • Added two new maps: Airfield (North Africa) and Widepark (European town).
    • Added French TDs: Renault FT AC, Renault UE 57, Somua Sau 40, S 35 CA, ARL V 39, AC Mle.1946, AC Mle.1948, AMX 50 Foch.
    • Added French SPGs: Renault BS, Lorraine 39 L AM, AMX 105 AM, AMX-13 F3 AM, Lorraine 155 (50), Lorraine 155 (51), Bat. Chatillon 155.
    • Vehicles IS-6 and JagdTiger 8.8cm KwK43 L/71 are added to the in-game store, available for all players.
    • Two premium vehicles were added, available for supertesters only: Dickermax - German TD of tier 6, and T26E4 SuperPershing - American MT of tier 8.
    • Added one camouflage for each nation.
    • Added the option of training skills and perks for combined qualifications of crew (for example, training perks and skills of Radio Operator, when a Commander combines qualifications of a Commander and Radio Operator).
    • Added new medals:
      • "Expert" (by nation) - for destroying at least one example of each tank type, existing at that moment in the specified nation tech tree.
      • "Medal of Raseiniai Heroes" - for destroying the whole enemy team (not less than 14 vehicles).
      • "Technical Engineer" (by nation) - for researching all vehicles, existing at that moment in a certain nation's tech tree.
      • "Senior Technical Engineer" - for researching all vehicles of all nations, existing at that moment.
      • "Sinai Lion" - for destroying over 100 "IS" tanks of any model and vehicles based on its model.
    Fixes
    • Changed the sizing of the following vehicles to match historical ones: JagdTiger (enlarged to the size of TigerII), Object 261 (shrunk to the size of IS-7).
    • Fixed or reworked damage models of M2 lt, M3 Lee, JagdTiger, Gw E, Т-28, IS-8 (matlet), Е-50 (transmission moved to front), Е-75 (transmission moved to front), VK4502B (transmission moved to the middle part of the vehicle).
    • Fixed or reworked models of ARL-44, KV-1S, Pz III, Т-54, Valentile LL, T1 heavy, M41, VK4502A, IS-8.
    • Rebalanced several parameters of M103, T110, KV-4, M18 Hellcat, T30.
    • SPG LeFH18 B2: fixed parameters of radio FuG-8, changed wrong weight number, changed the combat level.
    • Fixed the name of suspension for SPG М12.
    • Fixed several bugs with French camouflage.
    • Fixed bugs with the camouflage cover for IS-7 and Marder II.
    • Fixed the cost of camouflage for Т30, KV-2, KV-3.
    • In order to reduce the amount of issues with "questionable" non-penetration/penetration, reworked the system of damaging with HE and armor-piercing shells. In some cases there's a possibility of damage and critical hits increase from HE shells.
    • Changed operation of Large Aid Kit: a constant bonus of "+5% to avoiding critical damage to crew" works till the end of the battle, even when the Aid Kit is used.
    • Changed operation of Large Repair Kit: a constant bonus of "+10% to repair speed" works till the end of the battle, even when the large repair kit is used.
    • Now Repair Kit fixes both tracks, if they are both damaged.
    • Added compensation to a team hit player, proportionate to the damage caused.
    • Now, if a player team damages someone, and the same shot damages an enemy vehicle, the decreasing team damage coefficient is considered for this shot.
    • Added controls with light-emitting diode glow over game events for ROCCAT mouse.
    • Added notes about relevant discounts in the game client.
    • Changed pop-up hints on tank modules, consumables, ammunition, and crew members.
    • Changed information displayed in the vehicle pop-up window.
    • All in-game sounds are optimized in frequency and compression.
    • Added sounds for environment: birds, rivers, sea, forests, villages.
    • Reworked several sound effects for environment.
    • Added sounds for several interface buttons.
    • Fixed the bug with the display of "post-mortem" panel in the interface-off mode.
    • Fixed or reworked effects for hitting wood and snow.
    • Fixed the description of Fadin's Medal.
    • Fixed several bugs with the passability on Siegfried Line, El Halluf, Ensk.
    • Changed display of bases and respawns on the minimap.
    • Fixed the bug with the green color of "Invite" button after leaving or excluding a friend from platoon.
    • Fixed the rare bug with the game client hang-up at the end of map loading.
    • Fixed the description of Brothers in Arms perk.
    • Fixed the rare possibility to be unable to gain "Elite" status on T-34-85, T-43 and KV-13.
    • Removed the "Tankers’ voice by nation" option.
    • Added the autoloader indicator for the howitzer shooting mode.
    • Fixed the rare hang-up of tank durability progress bar in the tank over-target marker.
    • Reduced the neon glow for tank panel interface elements in the garage and pop-up hints.
    • Changed the terms for earning Lavrinenko's, Leclerc's and Abram's medal.
    • Base and respawn markers on minimap have been added to the "color blind" mode.
    • Added the option to turn on the "server reticle” marker to the game settings.
    • Changed the mechanism for selecting a message channel in battle chat. Now, to switch from team chat to all chat the "TAB" key is used.
    • At request for battle menu, the mouse cursor is centered on the "Back to garage" option.
    • Changed the design of free experience and gold conversion windows.
    • In a platoon or a tank company, when the Commander speaks, the volume of other players speaking in the voice chat reduces.
    • Fixed the display of tanks with camouflage (tracks without hull and turret) for Radeon video cards of dated series.
    • Fixed the display of sniper mode cover in the window mode, when the window height is greater that the width.
    • Fixed several bugs in the alternate color scheme.
    • Removed mouse inversion in the SPG mode.
    • Fixed several bugs with the spam filter.
  18. Herr Klugscheisser Drinking and Tanking. Perfect together.

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    V7.4 has been released to the Russian server, NA/EU update soon to follow

    The detailed list of changes between updates 7.3 and 7.4:
    New Content:

    - Added two new combat modes, appearing randomly: Assault and Encounter.
    Assault: one team defends the only base, the second team should capture the base or destroy all enemy vehicles. The mode is activated for Erlenberg, Prokhorovka, Westfield, Karelia, Malinovka, Sand River and Siegfried Line.
    Encounter: In order to win teams have to capture the only base at the map center, or destroy all enemy vehicles. The mode is activated for El Halluf, Murovanka, Steppes, Ensk, Himmelsdorf, Ruinberg, Malinovka, Sand River, and Siegfried Line
    - Added two new maps: Airfield (North Africa) and Widepark (European town);
    - Added French TDs: Renault FT AC, Renault UE 57, Somua Sau 40, S 35 CA, ARL V 39, AC Mle.1946, AC Mle.1948, AMX 50 Foch;
    - Added French SPGs: Renault BS, Lorraine 39 L AM, AMX 105 AM, AMX-13 F3 AM, Lorraine 155 (50), Lorraine 155 (51), Bat. Chatillon 155;
    - Vehicles IS-6 and JagdTiger 8.8cm KwK43 L/71 are now available for all players in the in-game store;
    - Added one camouflage for each nation;
    - Added new medals:
    • "Expert" (by nation) - for destroying at least one example of each tank type, existing at that moment in the specified nation tech tree.
    • "Medal of Raseiniai Heroes" - for destroying the whole enemy team (not less than 14 vehicles). Medal will be granted automatically to all players, whose maximum destroyed in battle is equal to 15.
    • "Technical Engineer" (by nation) - for researching all vehicles, existing at that moment in a certain nation's tech tree.
    • "Senior Technical Engineer" - for researching all vehicles of all nations, existing at that moment.
    • "Sinai Lion" - for destroying over 100 "IS" tanks of any model and vehicles based on its model.
    Game Mechanics Changes:


    - Komarin and Swamp removed from Random rotation;
    - Added the option of training skills and perks for combined qualifications of crew (for example, training perks and skills of Radio Operator, when a Commander combines qualifications of a Commander and Radio Operator);
    - In order to reduce the amount of issues with "questionable" non-penetration/penetration, reworked the system of damaging with HE and armor-piercing shells. In some cases there's a possibility of damage and critical hits increase from HE shells;
    - Changed operation of Large Aid Kit: a constant bonus of "+5% to avoiding critical damage to crew" works till the end of the battle, even when the Aid Kit is used;
    - Changed operation of Large Repair Kit: a constant bonus of "+10% to repair speed" works till the end of the battle, even when the large repair kit is used;
    - Now Repair Kit fixes both tracks, if they are both damaged;
    - Changes camouflage cost for Т30, КV-2, КV-3;
    - Added compensation to a team hit player, proportionally to the caused damage;
    - Now, if a player team damages someone, and the same shot damages an enemy vehicle, the decreasing team damage coefficient is considered for this shot;
    - ‘Master Tanker’ achievement now becomes ‘void’, if new vehicles were added;
    - Changed terms of giving Lavrinenko's, Leclerc's and Abram's medal;
    - Terrain and objects reworked to fit new game modes on El Halluf, Murovanka, Steppes, Ensk, Himmelsdorf, Ruinberg, Erlenberg, Prokhorovka, Westfield, Karelia, Malinovka, Sand River, Siegfried's Line;
    - Removed inversion in howitzer view mode;
    Vehicle Model Changes and Rebalance:


    - Changed sizing of the following vehicles to match historical ones: JagdTiger (zoomed up to sizes of TigerII), Object 261 (degraded to sizes of IS-7);
    - Fixed or reworked collision models of GW Type E, Т-20, M4A3E8, T2 Med, T-34-85, Maus (observation devices), PzKpfw VIB Tiger II (transmission size and machine-gun half-sphere), IS-8 (mantlet), Е-50 (transmission moved to front), Е-75 (transmission moved to front), VK4502 (P) Ausf. B (transmission moved to the middle part of the vehicle);
    - Fixed or reworked models of ARL-44, KV-1S, PzKpfw III, Т-54, Valentine LL, T1 Heavy, M41, VK4502 (P) Ausf. A, IS-8;
    - SPG LeFH18 B2: fixed parameters of radio FuG-8, changed wrong weight number, changed the MM weight;

    M18 Hellcat:
    - dispersion during movement increased by 10%;
    - the cost of a Top suspension reduced from 23000 credits to 17000 credits;
    - turning speed with the Top suspension reduced on 2 degrees per second;
    - 76mm AT Gun M1A1 gun reloading time reduced from 4.1 to 3.9 seconds.
    Т30:
    - turning speed reduced by 2 degrees per second;
    - 105mm AT Gun T5E1 gun reloading time increased from 7.8 to 8.2 sec;
    - 120mm AT Gun T53 gun reloading time increased from 7.8 to 8.2 sec;
    - 155mm AT Gun T7 gun reloading time increased from 20 to 20.3 sec;
    - 155mm AT Gun T7 gun aiming time increased by 0.1 sec;
    - influence of turret rotation on gun dispersion increased on 20%.
    M103:
    - passability on bad and middle soils decreased by 5%;
    - 120mm Gun M58 gun reloading time increased from 10.9 to 11.2 sec.
    T110:
    - passability on all soils decreased by 10%;
    - 120mm Gun M58 gun reloading time increased from 9.3 to 10 sec.
    KV-4:
    - durability increased by 40 hit points;
    - side armor increased by 20mm;
    - cupola armor on the second turret increased on ;
    - passability on bad and middle soils increased by 5%;
    - stock turret is now able to mount 107 mm ZIS-24 gun;
    - 107 mm ZIS-24 gun reloading time on top turret decreased from 11.5 to 11.1 sec;
    - influence of turret rotation on 107 mm ZIS-24 gun dispersion decreased by 20% for top turret;
    - Angles of vertical aiming of 107 mm ZIS-24 gun on top turret increased by 6 degrees.
    UI Changes:

    - Added game client notifications about relevant discounts or specials;
    - Changed pop-up hints on tank modules, consumables, ammunition and crew members;
    - Changed the information in pop-up window about vehicle;
    - Removed a check field for currently unavailable option "Tanker's voices by nation" (will be returned later along with feature introduction);
    - Added the autoloader indicator for the howitzer view mode;
    - Added the option of switching on the "server" reticle marker to the game settings;
    - Added the option of sending chat messages in a platoon;
    - Changed the mechanism of choosing a message receiver in the battle chat. Now for switching from messages to the team and to all players you should use "TAB" key;
    - Added new hot keys for opening chat window: Enter - starts team chat, Ctrl+Enter - starts general chat, Shift+Enter - starts platoon chat;
    - At entering the battle menu, mouse cursor is centered on the "Back to garage" button;
    - In a platoon or a tank company, when the Commander speaks, volume of his mates speaking in the voice chat reduces;
    - Reduced ‘neon’ lighting in elements of hangar vehicles panel and in pop-up hints;
    - Added the reaction of the program icon in Windows 7 tray for several in-game situations: battle start, invite receipt;
    - Added forward/rewind to combat replay playing;
    - On minimap, the tank point changed to "tank arrow", pointing out the motion direction, and the "view triangle" now turns according to the camera rotation;
    - On minimap, tank destruction is now marked with a slight tank marker flash;
    - During map loading and countdown before the battle start the target of the current battle mode is now indicated;
    Audio and Graphics Changes:

    - Corrected some French camouflages;
    - Reworked lights on Himmelsdorf map;
    - Added sounds for environment: birds, rivers, sea, forests, villages;
    - Reworked several sound effects for environment;
    - Fixed or reworked effects for hitting wood and snow;
    - Reworked base and spawn markers on the minimap;
    - Base and spawn markers on minimap are added to the "color blind" mode;
    - Added sounds for several interface buttons;
    - Changed the design of free experience and gold conversion windows;
    - Added new logo of Wargaming.net to the login window;
    Technical Changes and Optimizations:

    - Ruinberg map optimized on performance and memory consume;
    - All sounds in-game were optimized on compression and frequency;
    - Corrected the vehicles with camouflage display on old ATI Radeon video adapters;
    - Improved the work of chat filters;
    - Added new in-battle complaint point: ‘Non-informative message’;
    - Added controls with light-emitting diode glow over game events for ROCCAT mouse;
    Fixes:

    - Fixed M12 suspension name;
    - Fixed some inaccuracies in IS-7 and Marder II camouflages;
    - Fixed the work of ‘Eagle Eye’ perk in howitzer mode within the direct visibility;
    - Fixed the description of Fadin's Medal;
    - Fixed some objects on Steppes map;
    - Fixed several bugs with the passability on Siegfried Line, El Halluf, Ensk;
    - Fixed the bug with the display of "post-mortem" panel when interface is off;
    - Fixed the bug with the green color of "Invite" button after leaving or excluding a mate from platoon;
    - Fixed the rare bug with the game client hang-up at the end of map loading;
    - Fixed the description of ‘Brothers in Arms’ perk;
    - Fixed a rare ‘jamming’ of vehicle durability indicator in the vehicle marker;
    - Fixed the rare bug with the game client hang-up when entering ‘Sniper’ mode;
    - Fixed the ‘Sniper’ mode mask in the windowed-game screen for cases, when the height of the window is bigger than its length;
    - Fixed some inaccuracies in ‘Color-Blind’ mode;
    - Fixed chat text highlight after the battle start;
  19. Herr Klugscheisser Drinking and Tanking. Perfect together.

    Contributions:
    330
    Specialties:
    Scripting, Support
    Processing:
    Graphics:
    PREMIUM
    I Donated
    v7.5 update due soon

    Tankers!
    The World of Tanks development team is excited to announce that update 7.5 will be released soon for the NA server. We will announce the exact date soon and for now you can take a look on final list of changes between versions 7.5 and 7.4.1:
    New Content:

    Game Mechanics Changes:

    • Following French light and medium tanks have moved one tier up: AMX 12t, AMX 13 75, AMX 13 90, Lorraine 40t, Bat Chatillon 25t (details can be found here)
    • Added a research path from Tiger P to Ferdinand (150 000 exp.)
    • Added a research path from AMX 12t to Lorraine 155 50 (140 000 exp.)
    • Credit revenue and repair cost rebalanced for some tanks basing on statistics results (details can be found here)
    • Reworked Match-Making for the majority of vehicles. Now players won't normally see vehicles of more than two tiers difference to the tier of his/her own vehicle (new MM chart can be found here)
    • All experience from elite Ferdinand transferred to Jagdtiger
    • KV-5 removed form the in-game shop
    • Reworked mechanism of knocking out crew members with HE shells
    • Now a hit to an internal module will still deal damage even if the armour wasn’t penetrated.
    Vehicle Model Changes and Rebalance:

    • Rebalanced tier II and III tank destroyers
    • Basing on statistics results, French TD’s and SPGs, which were added in 7.4 update, slightly rebalanced
    • Rebalanced parameters of second USSR Heavy Line: Т-150, КV-3, КV-4, SТ-1, IS-4.
    • E-100 and Maus rebalanced according to the statistics results
    • Due to the introduction of tier X Medium tanks, the following tier IX vehicles have been rebalanced: E-50, M46 Patton, Т-54
    • Due to MatchMaker changes, parameters of gollowing USSR Medium tanks and TD’s were rebalanced: Т-28, Т-34-85, Т-43, КV-13, СU-85
    • KV-5 slightly buffed
    • Changed IS-8 armouring in the lower plate.
    Details on USA Vehicles changes can be found here
    Details on German Vehicles changes can be found here
    Details on French Vehicles changes can be found here
    Details on Soviet Vehicles changes can be found here
    UI Changes:

    • Added and reworked some battle hints.
    • Reworked hint pop-up text on buttons in replays
    • Added option to restore converted XP to the original vehicle by clicking on the vehicle checkbox in the XP exchange window.
    • Made some additions to the battle hint window which pops-up when pressing 'F1' in battle.
    • Added a notification for when Premium Account compensation has been made due to server maintenance.
    • Slightly changed mini-map icon colours.
    Fixes:

    • Fixed the icon for French SPG: AMX 105 AM
    • Fixed the name and characteristics of Lorraine 155 51 top suspension
    • Fixed the display of "ZigZag" camouflage on M18 Hellcat TD
    • Fixed a bug which made it impossible to buy а M24 Chaffee stock engine after selling it
    • Fixed some errors in the visual models of the following vehicles: AMX AC Mle 1948, ARL 44, IS-8
    • Fixed errors in armouring of AMX 50 Foch TD.
    • Fixed name of Somua Sau 40 TD.
    • Fixed the extended view range of T1 Cunningham.
    • Fixed some errors in visual model of the Super Pershing tank.
    • Fixed the 'We hit them hard' voice replay when setting an enemy tank on fire.
    • Fixed the bug of not damaging enemy vehicle by getting the suspension, which was destroyed prior to that.
    • Fixed a bug causing game crash when leaving battle to garage
    • Fixed the density of some bushes. This influences camouflage level.
    • Fixed the WoT symbol not appearing on the white banner in 'Encounter' battle mode.
    • Fixed some rare cases of training room chat not being removed once the room is dismissed.
    • Fixed the login screen not displaying correctly when quickly pressing ‘Enter’ after the client loads.
    • Fixed the display of damaged modules when watching an ally vehicle in 'postmortem' mode.
    • Fixed suspension repair option when using 'Ctrl + LMB' click on the image.
    • Fixed a disparity between the actual state of the scrolling buttons and their display in 'carousel' of chat channels.
    • Fixed storage of the platoon window in garage.
    • Fixed the shortened names of tanks in the battle loading screen.
    • Fixed the position of vehicle icons in historical description.
    • Fixed the description and conditions for obtaining Fadin's medal.
    • Fixed some errors in chat filter.
    • Fixed the display of durability marker over tanks with all crew wounded.
    • Fixed the functionality of 'Attention to the sector X' with max-scaled mini-map.
    • Fixed the pop-up hint for mastery badges.
    • Fixed the change of marker colours when toggling 'alternative colour scheme' on and off.
    • Fixed the functionality of alternative colour scheme in training rooms.
    • Fixed the description for 'Ace Tanker' mastery badge.
    • Fixed the description of some crew skills and perks.
    • Fixed some errors in the interface training.
    • Fixed some places where it is possible to get ‘stuck’ on 'Wide Park' map.
  20. barney81 Corporal

    Contributions:
    15
    Specialties:
    Scripting
    Processing:
    Graphics:
    PREMIUM
    I Donated
    Any one considering posting pics of their garage?, here's mine. i've noticed during the early hours from my time you're more likely to end up at the top of the table.
    prob because the hier tier players are asleep or working.

    Attached Files:

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